Revised input capturing.
This commit is contained in:
parent
7950187cb7
commit
21f546dc52
4 changed files with 149 additions and 130 deletions
2
Cargo.lock
generated
2
Cargo.lock
generated
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@ -8,7 +8,7 @@ checksum = "cf1de2fe8c75bc145a2f577add951f8134889b4795d47466a54a5c846d691693"
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[[package]]
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name = "kitchentimer"
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version = "0.1.0"
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version = "0.1.1"
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dependencies = [
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"signal-hook",
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"termion",
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@ -1,6 +1,6 @@
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[package]
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name = "kitchentimer"
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version = "0.1.0"
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version = "0.1.1"
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authors = ["Shy <shy@posteo.de>"]
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license = "GPL-3.0-or-later"
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edition = "2018"
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272
src/lib.rs
272
src/lib.rs
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@ -32,7 +32,7 @@ pub use alarm::AlarmRoster;
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use alarm::Countdown;
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use buffer::Buffer;
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use clock::{font, Clock};
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pub use consts::ui::*;
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use consts::ui::*;
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use cradle::Cradle;
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use layout::Layout;
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use signal_hook::consts::signal::*;
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@ -40,6 +40,7 @@ use signal_hook::iterator::Signals;
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use signal_hook::low_level;
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use std::io::Write;
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use std::{env, process, thread, time};
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use std::sync::mpsc;
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use termion::event::Key;
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use termion::input::TermRead;
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use termion::raw::{IntoRawMode, RawTerminal};
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@ -55,9 +56,6 @@ pub fn run(
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let mut clock = Clock::new(&config);
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let mut countdown = Countdown::new();
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let mut buffer = Buffer::new();
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let async_stdin = termion::async_stdin();
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let mut input_keys = async_stdin.keys();
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let stdout = std::io::stdout();
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let mut stdout = stdout.lock().into_raw_mode()?;
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let mut force_redraw = true;
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@ -67,6 +65,17 @@ pub fn run(
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SIGTSTP, SIGCONT, SIGWINCH, SIGTERM, SIGINT, SIGUSR1, SIGUSR2,
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])?;
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// Read input keys and send them back to the main thread.
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let tty = termion::get_tty()?;
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let (tx, rx) = mpsc::channel();
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thread::spawn(move || {
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for key in tty.keys() {
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if tx.send(key).is_err() {
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return;
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}
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}
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});
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// Main loop entry.
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loop {
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// Process received signals.
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@ -207,131 +216,138 @@ pub fn run(
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}
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// Process input.
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if let Some(key) = input_keys.next() {
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match key.expect("Error reading input") {
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// Enter.
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Key::Char('\n') => {
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if !buffer.is_empty() {
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if let Err(e) = alarm_roster.add(buffer.read()) {
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// Error while processing input buffer.
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buffer.message(e);
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} else {
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// Input buffer processed without error.
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layout.set_roster_width(alarm_roster.width());
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}
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buffer.clear();
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buffer.visible = false;
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force_redraw = true;
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}
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}
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// Escape and ^U clear input buffer.
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Key::Esc | Key::Ctrl('u') => {
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buffer.reset();
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buffer.visible = false;
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force_redraw = true;
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}
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// ^W removes last word.
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Key::Ctrl('w') => {
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buffer.strip_word();
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if buffer.is_empty() {
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buffer.visible = false;
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force_redraw = true;
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}
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}
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// Backspace.
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Key::Backspace => {
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// Delete last char in buffer.
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buffer.strip_char();
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if buffer.is_empty() {
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buffer.visible = false;
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force_redraw = true;
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}
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}
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// Set clock.
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Key::Up if clock.paused => {
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clock.shift(10);
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// We would very likely not detect us passing the hour
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// barrier and would panic when trying to draw hours
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// without position if we do not schedule a recalculation
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// here.
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layout.schedule_recalc();
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force_redraw = true;
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}
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Key::Down if clock.paused => {
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clock.shift(-10);
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alarm_roster.time_travel(&mut clock);
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layout.schedule_recalc();
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force_redraw = true;
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}
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// Scroll alarm roster.
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Key::PageUp => {
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alarm_roster.scroll_up(&layout);
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force_redraw = true;
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}
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Key::PageDown => {
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alarm_roster.scroll_down(&layout);
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force_redraw = true;
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}
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// Forward every char if in insert mode.
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Key::Char(c) if buffer.visible => {
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buffer.push(c);
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}
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// Reset clock on 'r'.
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Key::Char('r') => {
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clock.reset();
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alarm_roster.reset_all();
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layout.schedule_recalc();
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force_redraw = true;
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}
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// (Un-)Pause on space.
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Key::Char(' ') => {
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clock.toggle();
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force_redraw = true;
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}
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// Clear clock color on 'c'.
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Key::Char('c') => {
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clock.color_index = None;
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force_redraw = true;
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}
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// Delete last alarm on 'd'.
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Key::Char('d') => {
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if alarm_roster.pop().is_some() {
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// If we remove the last alarm we have to reset "countdown"
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// manually. It is safe to do it anyway.
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layout.set_roster_width(alarm_roster.width());
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countdown.reset();
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force_redraw = true;
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}
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}
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// Exit on q and ^C.
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Key::Char('q') | Key::Ctrl('c') => break,
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// Force redraw on ^R.
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Key::Ctrl('r') => force_redraw = true,
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// Suspend an ^Z.
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Key::Ctrl('z') => {
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suspend(&mut stdout)?;
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// Clear SIGCONT, as we have already taken care to reset
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// the terminal.
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//signal.compare_and_swap(SIGCONT, 0, Ordering::Relaxed);
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force_redraw = true;
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// Jump to the start of the main loop.
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continue;
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}
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Key::Char(c) => {
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if c.is_ascii_digit() {
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buffer.push(c);
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buffer.visible = true;
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force_redraw = true;
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} else if !buffer.is_empty() && c == ':' {
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buffer.push(':');
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}
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}
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// Any other key.
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_ => (),
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match rx.recv_timeout(time::Duration::from_millis(250)) {
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// Timeout. Expected.
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Err(mpsc::RecvTimeoutError::Timeout) => (),
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// Disconnect.
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// TODO: When? Why? What to do?
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Err(mpsc::RecvTimeoutError::Disconnected) => {
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eprintln!("Unexpected disconnect from input thread.");
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break;
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}
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Ok(key) => {
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match key.expect("Error reading input") {
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// Enter.
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Key::Char('\n') => {
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if !buffer.is_empty() {
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if let Err(e) = alarm_roster.add(buffer.read()) {
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// Error while processing input buffer.
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buffer.message(e);
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} else {
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// Input buffer processed without error.
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layout.set_roster_width(alarm_roster.width());
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}
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buffer.clear();
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buffer.visible = false;
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force_redraw = true;
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}
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}
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// Escape and ^U clear input buffer.
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Key::Esc | Key::Ctrl('u') => {
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buffer.reset();
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buffer.visible = false;
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force_redraw = true;
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}
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// ^W removes last word.
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Key::Ctrl('w') => {
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buffer.strip_word();
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if buffer.is_empty() {
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buffer.visible = false;
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force_redraw = true;
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}
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}
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// Backspace.
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Key::Backspace => {
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// Delete last char in buffer.
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buffer.strip_char();
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if buffer.is_empty() {
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buffer.visible = false;
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force_redraw = true;
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}
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}
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// Set clock.
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Key::Up if clock.paused => {
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clock.shift(10);
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// We would very likely not detect us passing the hour
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// barrier and would panic when trying to draw hours
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// without position if we do not schedule a recalculation
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// here.
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layout.schedule_recalc();
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force_redraw = true;
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}
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Key::Down if clock.paused => {
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clock.shift(-10);
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alarm_roster.time_travel(&mut clock);
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layout.schedule_recalc();
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force_redraw = true;
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}
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// Scroll alarm roster.
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Key::PageUp => {
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alarm_roster.scroll_up(&layout);
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force_redraw = true;
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}
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Key::PageDown => {
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alarm_roster.scroll_down(&layout);
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force_redraw = true;
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}
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// Forward every char if in insert mode.
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Key::Char(c) if buffer.visible => {
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buffer.push(c);
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}
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// Reset clock on 'r'.
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Key::Char('r') => {
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clock.reset();
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alarm_roster.reset_all();
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layout.schedule_recalc();
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force_redraw = true;
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}
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// (Un-)Pause on space.
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Key::Char(' ') => {
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clock.toggle();
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force_redraw = true;
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}
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// Clear clock color on 'c'.
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Key::Char('c') => {
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clock.color_index = None;
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force_redraw = true;
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}
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// Delete last alarm on 'd'.
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Key::Char('d') => {
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if alarm_roster.pop().is_some() {
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// If we remove the last alarm we have to reset "countdown"
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// manually. It is safe to do it anyway.
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layout.set_roster_width(alarm_roster.width());
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countdown.reset();
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force_redraw = true;
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}
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}
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// Exit on q and ^C.
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Key::Char('q') | Key::Ctrl('c') => break,
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// Force redraw on ^R.
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Key::Ctrl('r') => force_redraw = true,
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// Suspend an ^Z.
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Key::Ctrl('z') => {
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suspend(&mut stdout)?;
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// Clear SIGCONT, as we have already taken care to reset
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// the terminal.
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//signal.compare_and_swap(SIGCONT, 0, Ordering::Relaxed);
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force_redraw = true;
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// Jump to the start of the main loop.
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continue;
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}
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Key::Char(c) => {
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if c.is_ascii_digit() {
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buffer.push(c);
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buffer.visible = true;
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force_redraw = true;
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} else if !buffer.is_empty() && c == ':' {
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buffer.push(':');
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}
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}
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// Any other key.
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_ => (),
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}
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}
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} else {
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// Main loop delay. Skipped after key press.
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thread::sleep(time::Duration::from_millis(100));
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}
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}
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@ -34,6 +34,9 @@ fn main() {
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eprintln!("Error while reading alarm times from stdin. ({})", e);
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process::exit(1);
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}
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} else {
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// We don't need stdin anymore.
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drop(stdin);
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}
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// Run main loop. Returns spawned child process if any.
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