Propagate digit size through clock.
This commit is contained in:
parent
a95c00aa57
commit
f3b48aa7a8
6 changed files with 54 additions and 26 deletions
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@ -280,8 +280,8 @@ impl AlarmRoster {
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// Reset every alarm.
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// Reset every alarm.
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pub fn reset_all(&mut self) {
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pub fn reset_all(&mut self) {
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for a in &mut self.list {
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for alarm in &mut self.list {
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a.reset();
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alarm.reset();
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}
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}
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}
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}
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}
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}
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12
src/clock.rs
12
src/clock.rs
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@ -15,7 +15,7 @@ pub struct Clock {
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pub paused: bool,
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pub paused: bool,
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paused_at: Option<time::Instant>,
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paused_at: Option<time::Instant>,
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pub color_index: Option<usize>,
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pub color_index: Option<usize>,
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font: font::Font,
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pub font: font::Font,
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}
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}
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impl Clock {
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impl Clock {
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@ -71,6 +71,16 @@ impl Clock {
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}
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}
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}
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}
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pub fn get_width(&self) -> u16 {
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if self.elapsed >= 3600 {
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// Hours
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self.font.width * 6 + 3 + 10
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} else {
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// Minutes and seconds only.
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self.font.width * 4 + 2 + 5
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}
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}
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pub fn next_day(&mut self) {
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pub fn next_day(&mut self) {
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// Shift start 24h into the future.
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// Shift start 24h into the future.
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let next = self.start.clone() + time::Duration::from_secs(60 * 60 * 24);
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let next = self.start.clone() + time::Duration::from_secs(60 * 60 * 24);
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@ -1,6 +1,5 @@
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pub const DIGIT_HEIGHT: u16 = 5;
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const DIGIT_HEIGHT: u16 = 5;
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pub const DIGIT_WIDTH: u16 = 5;
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pub struct Font {
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pub struct Font {
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pub height: u16,
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pub height: u16,
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@ -1,12 +1,7 @@
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use std::sync::Arc;
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use std::sync::Arc;
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::atomic::{AtomicBool, Ordering};
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use crate::Config;
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use crate::Config;
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use crate::clock::font::*;
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use crate::clock::Clock;
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// If screen size falls below these values we skip computation of new
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// positions.
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const MIN_WIDTH: u16 = DIGIT_WIDTH * 6 + 13;
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const MIN_HEIGHT: u16 = DIGIT_HEIGHT + 2;
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pub struct Position {
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pub struct Position {
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pub line: u16,
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pub line: u16,
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@ -19,6 +14,9 @@ pub struct Layout {
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pub plain: bool, // Plain style clock.
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pub plain: bool, // Plain style clock.
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pub width: u16,
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pub width: u16,
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pub height: u16,
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pub height: u16,
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clock_width: u16,
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clock_height: u16,
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digit_width: u16,
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pub clock_sec: Position,
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pub clock_sec: Position,
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pub clock_colon0: Position,
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pub clock_colon0: Position,
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pub clock_min: Position,
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pub clock_min: Position,
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@ -40,6 +38,9 @@ impl Layout {
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plain: config.plain,
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plain: config.plain,
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width: 0,
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width: 0,
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height: 0,
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height: 0,
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clock_width: 0,
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clock_height: 0,
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digit_width: 0,
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clock_sec: Position {col: 0, line: 0},
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clock_sec: Position {col: 0, line: 0},
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clock_colon0: Position {col: 0, line: 0},
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clock_colon0: Position {col: 0, line: 0},
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clock_min: Position {col: 0, line: 0},
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clock_min: Position {col: 0, line: 0},
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@ -53,13 +54,16 @@ impl Layout {
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}
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}
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}
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}
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pub fn update(&mut self, display_hours: bool, force: bool) {
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pub fn update(&mut self, clock: &Clock, force: bool) {
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if self.force_recalc.swap(false, Ordering::Relaxed) || force {
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if self.force_recalc.swap(false, Ordering::Relaxed) || force {
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let (width, height) = termion::terminal_size()
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let (width, height) = termion::terminal_size()
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.expect("Could not read terminal size!");
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.expect("Could not read terminal size!");
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self.width = width;
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self.width = width;
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self.height = height;
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self.height = height;
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self.compute(display_hours);
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self.clock_width = clock.get_width();
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self.clock_height = clock.font.height;
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self.digit_width = clock.font.width;
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self.compute(clock.elapsed >= 3600);
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self.force_redraw = true;
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self.force_redraw = true;
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}
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}
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}
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}
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@ -67,15 +71,18 @@ impl Layout {
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#[cfg(test)]
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#[cfg(test)]
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pub fn test_update(
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pub fn test_update(
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&mut self,
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&mut self,
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hours: bool,
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clock: &Clock,
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width: u16,
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width: u16,
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height: u16,
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height: u16,
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roster_width: u16,
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roster_width: u16,
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) {
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) {
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self.width = width;
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self.width = width;
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self.height = height;
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self.height = height;
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self.clock_width = clock.get_width();
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self.clock_height = clock.font.height;
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self.digit_width = clock.font.width;
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self.roster_width = roster_width;
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self.roster_width = roster_width;
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self.compute(hours);
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self.compute(false);
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}
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}
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pub fn can_hold(&self, other: &str) -> bool {
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pub fn can_hold(&self, other: &str) -> bool {
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@ -87,27 +94,27 @@ impl Layout {
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// terminal.
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// terminal.
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fn compute(&mut self, display_hours: bool) {
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fn compute(&mut self, display_hours: bool) {
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// Prevent integer overflow at very low screen sizes.
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// Prevent integer overflow at very low screen sizes.
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if self.width < MIN_WIDTH || self.height < MIN_HEIGHT { return; }
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if self.width < self.clock_width || self.height < self.clock_height { return; }
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let middle: u16 = self.height / 2 - 1;
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let middle: u16 = self.height / 2 - 1;
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if display_hours {
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if display_hours {
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// Seconds digits.
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// Seconds digits.
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self.clock_sec.col = (self.width + self.roster_width) / 2 + DIGIT_WIDTH + 6;
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self.clock_sec.col = (self.width + self.roster_width) / 2 + self.digit_width + 6;
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// Colon separating minutes from seconds.
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// Colon separating minutes from seconds.
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self.clock_colon0.col = (self.width + self.roster_width) / 2 + DIGIT_WIDTH + 3;
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self.clock_colon0.col = (self.width + self.roster_width) / 2 + self.digit_width + 3;
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// Minute digits.
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// Minute digits.
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self.clock_min.col = (self.width + self.roster_width) / 2 - DIGIT_WIDTH;
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self.clock_min.col = (self.width + self.roster_width) / 2 - self.digit_width;
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// Colon separating hours from minutes.
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// Colon separating hours from minutes.
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self.clock_colon1 = Position {
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self.clock_colon1 = Position {
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col: (self.width + self.roster_width) / 2 - (DIGIT_WIDTH + 3),
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col: (self.width + self.roster_width) / 2 - (self.digit_width + 3),
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line: middle,
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line: middle,
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};
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};
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// Hour digits.
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// Hour digits.
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self.clock_hr = Position {
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self.clock_hr = Position {
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col: (self.width + self.roster_width) / 2 - (DIGIT_WIDTH * 3 + 6),
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col: (self.width + self.roster_width) / 2 - (self.digit_width * 3 + 6),
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line: middle,
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line: middle,
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};
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};
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} else {
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} else {
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@ -116,7 +123,7 @@ impl Layout {
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// Colon separating minutes from seconds.
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// Colon separating minutes from seconds.
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self.clock_colon0.col = (self.width + self.roster_width) / 2;
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self.clock_colon0.col = (self.width + self.roster_width) / 2;
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// Minute digits.
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// Minute digits.
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self.clock_min.col = (self.width + self.roster_width) / 2 - (DIGIT_WIDTH * 2 + 3);
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self.clock_min.col = (self.width + self.roster_width) / 2 - (self.digit_width * 2 + 3);
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}
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}
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self.clock_sec.line = middle;
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self.clock_sec.line = middle;
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@ -125,7 +132,7 @@ impl Layout {
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// Days (based on position of seconds).
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// Days (based on position of seconds).
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self.clock_days = Position {
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self.clock_days = Position {
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line: self.clock_sec.line + DIGIT_HEIGHT,
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line: self.clock_sec.line + self.digit_width,
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col: self.clock_sec.col,
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col: self.clock_sec.col,
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};
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};
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@ -130,7 +130,7 @@ pub fn run(
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// Update window size information and calculate the clock position.
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// Update window size information and calculate the clock position.
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// Also enforce recalculation of layout if we start displaying
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// Also enforce recalculation of layout if we start displaying
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// hours.
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// hours.
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layout.update(clock.elapsed >= 3600, clock.elapsed == 3600);
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layout.update(&clock, clock.elapsed == 3600);
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// Check for exceeded alarms.
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// Check for exceeded alarms.
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if let Some((time, label)) = alarm_roster.check(&mut clock, &layout, &mut countdown) {
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if let Some((time, label)) = alarm_roster.check(&mut clock, &layout, &mut countdown) {
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16
src/tests.rs
16
src/tests.rs
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@ -1,4 +1,5 @@
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use crate::layout::Layout;
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use crate::layout::Layout;
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use crate::clock::Clock;
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use crate::Config;
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use crate::Config;
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fn default_config() -> Config {
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fn default_config() -> Config {
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@ -13,13 +14,24 @@ fn default_config() -> Config {
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#[test]
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#[test]
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fn layout_computation() {
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fn layout_computation() {
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let config = default_config();
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let config = default_config();
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let mut clock = Clock::new(&config);
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let mut layout = Layout::new(&config);
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let mut layout = Layout::new(&config);
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// Two segment display.
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for roster_width in &[0, 10, 20, 30, 40] {
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for roster_width in &[0, 10, 20, 30, 40] {
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for width in 0..256 {
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for width in 0..256 {
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for height in 0..128 {
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for height in 0..128 {
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layout.test_update(height & 1 == 0, width, height, *roster_width);
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layout.test_update(&clock, width, height, *roster_width);
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}
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}
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}
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}
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}
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// Three segment display.
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clock.elapsed = 3600;
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for roster_width in &[0, 10, 20, 30, 40] {
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for width in 0..256 {
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for height in 0..128 {
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layout.test_update(&clock, width, height, *roster_width);
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}
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}
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}
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}
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}
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}
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