extern crate termion; extern crate signal_hook; mod alarm; mod clock; mod common; mod layout; use std::{time, thread, env}; use std::io::Write; use std::sync::Arc; use std::sync::atomic::{AtomicUsize, Ordering}; use signal_hook::flag; use termion::{clear, color, cursor, style}; use termion::raw::{IntoRawMode, RawTerminal}; use termion::event::Key; use termion::input::TermRead; use clock::Clock; use alarm::{Countdown, AlarmRoster, alarm_exec}; use layout::{Layout, Position}; const NAME: &str = "kitchentimer"; const VERSION: &str = "0.0.1"; const USAGE: &str = "USAGE: kt [-h|--help] [-v|--version] [-p|--plain] [-e|--exec COMMAND [...]] -p, --plain Use simpler block chars. -e, --exec [COMMAND] Execute \"COMMAND\" on alarm. Must be the last flag on the command line. Everything after it is passed as argument to \"COMMAND\". Every \"%s\" will be replaced with the elapsed time in [(HH:)MM:SS] format. SIGNALS: Reset clock. Pause or un-pause clock."; const MENUBAR: &str = "[0-9] Add alarm [d] Delete alarm [SPACE] Pause [r] Reset [c] Clear color [q] Quit"; const MENUBAR_SHORT: &str = "[0-9] Add [d] Delete [SPACE] Pause [r] Reset [c] Clear [q] Quit"; // Needed for signal_hook. const SIGTSTP: usize = signal_hook::consts::SIGTSTP as usize; const SIGWINCH: usize = signal_hook::consts::SIGWINCH as usize; const SIGCONT: usize = signal_hook::consts::SIGCONT as usize; const SIGTERM: usize = signal_hook::consts::SIGTERM as usize; const SIGINT: usize = signal_hook::consts::SIGINT as usize; const SIGUSR1: usize = signal_hook::consts::SIGUSR1 as usize; const SIGUSR2: usize = signal_hook::consts::SIGUSR2 as usize; pub struct Config { plain: bool, alarm_exec: Option>, } fn main() { let mut config = Config { plain: false, alarm_exec: None, }; parse_args(&mut config); let mut stdout = std::io::stdout().into_raw_mode() .unwrap_or_else(|error| { eprintln!("Error opening stdout: {}", error); std::process::exit(1); }); let mut input_keys = termion::async_stdin().keys(); let mut layout = Layout::new(&config); let mut clock = Clock::new(); let mut alarm_roster = AlarmRoster::new(); let mut buffer = String::new(); let mut buffer_updated: bool = false; let mut countdown = Countdown::new(); // Register signal handlers. let signal = Arc::new(AtomicUsize::new(0)); register_signal_handlers(&signal); flag::register(SIGWINCH as i32, Arc::clone(&layout.force_recalc)).unwrap(); // Clear window and hide cursor. write!(stdout, "{}{}", clear::All, cursor::Hide) .unwrap_or_else(|error| { eprintln!("Error writing to stdout: {}", error); std::process::exit(1); }); // Enter main loop. loop { // Process received signals. match signal.swap(0, Ordering::Relaxed) { // No signal received. 0 => (), // Suspend execution on SIGTSTP. SIGTSTP => { suspend(&mut stdout); // Clear SIGCONT and continue from here. signal.compare_and_swap(SIGCONT, 0, Ordering::Relaxed); continue_after_suspend(&mut stdout); layout.force_redraw = true; }, // Continuing after SIGSTOP. SIGCONT => { continue_after_suspend(&mut stdout); layout.force_redraw = true; }, // Exit main loop on SIGTERM and SIGINT. SIGTERM | SIGINT => break, // Reset clock on SIGUSR1. SIGUSR1 => { clock.reset(); alarm_roster.reset_all(); layout.force_redraw = true; }, // (Un-)Pause clock on SIGUSR2. SIGUSR2 => clock.toggle(), // Window size changed. //SIGWINCH => layout.force_recalc = true, // We didn't register anything else. _ => unreachable!(), } // Process input. if let Some(key) = input_keys.next() { match key.expect("Error reading input") { // Reset clock on 'r'. Key::Char('r') => { clock.reset(); alarm_roster.reset_all(); layout.force_redraw = true; }, // (Un-)Pause on space. Key::Char(' ') => { clock.toggle(); }, // Clear clock color on 'c'. Key::Char('c') => { clock.color_index = None; layout.force_redraw = true; }, // Delete last alarm on 'd'. Key::Char('d') => { if alarm_roster.pop().is_some() { // If we remove the last alarm we have to reset "countdown" // manually. It is safe to do it anyway. countdown.reset(); layout.force_redraw = true; } }, // Exit on q and ^C. Key::Char('q') | Key::Ctrl('c') => break, // Force redraw on ^R. Key::Ctrl('r') => layout.force_redraw = true, // Suspend an ^Z. Key::Ctrl('z') => { suspend(&mut stdout); // Clear SIGCONT and continue from here. signal.compare_and_swap(SIGCONT, 0, Ordering::Relaxed); continue_after_suspend(&mut stdout); layout.force_redraw = true; }, // Enter. Key::Char('\n') => { if buffer.len() > 0 { if let Err(e) = alarm_roster.add(&buffer) { // Error while processing input buffer. error_msg(&mut stdout, &layout, e); } else { // Input buffer processed without error. layout.force_redraw = true; } buffer.clear(); } }, // Escape ^W, and ^U clear input buffer. Key::Esc | Key::Ctrl('w') | Key::Ctrl('u') => { buffer.clear(); buffer_updated = true; }, // Backspace. Key::Backspace => { // Delete last char in buffer. It makes no difference to us // if this succeeds of fails. let _ = buffer.pop(); buffer_updated = true; }, Key::Char(c) => { if c.is_ascii_digit() { buffer.push(c); buffer_updated = true; } else if buffer.len() > 0 && c == ':' { buffer.push(':'); buffer_updated = true; } }, // Any other key. _ => (), } } // Update input buffer display. if buffer_updated { draw_buffer(&mut stdout, &layout, &buffer); buffer_updated = false; stdout.flush().unwrap(); } let elapsed = if clock.paused { clock.elapsed } else { // Should never overflow as we reestablish a new "start" // instant every 24 hours. clock.start.elapsed().as_secs() as u32 }; // Update window content if necessary. if elapsed != clock.elapsed || layout.force_redraw { // Update clock. Advance one day after 24 hours. if elapsed < 24 * 60 * 60 { clock.elapsed = elapsed; } else { clock.next_day(); // "clock.elapsed" set by "clock.next_day()". alarm_roster.reset_all(); layout.force_recalc.store(true, Ordering::Relaxed); } // Force recalculation of layout if we start displaying hours. if clock.elapsed == 3600 { layout.force_recalc.store(true, Ordering::Relaxed); } // Update window size information and calculate the clock position. layout.update(clock.elapsed >= 3600); // Check for exceeded alarms. if alarm_roster.check(&mut clock, &layout, &mut countdown) { // Write ASCII bell code. write!(stdout, "{}", 0x07 as char).unwrap(); layout.force_redraw = true; // Run command if configured. if config.alarm_exec.is_some() { alarm_exec(&config, clock.elapsed); } } // Clear the window and redraw menu bar, alarm roster and buffer if // requested. if layout.force_redraw { write!(stdout, "{}{}{}{}{}", clear::All, cursor::Goto(1, 1), style::Faint, // Use a compressed version of the menu bar if necessary. if layout.width >= MENUBAR.len() as u16 { MENUBAR } else if layout.width >= MENUBAR_SHORT.len() as u16 { MENUBAR_SHORT } else { "" }, style::Reset,) .unwrap(); // Redraw list of alarms. alarm_roster.draw(&mut stdout, &mut layout); // Redraw buffer. draw_buffer(&mut stdout, &layout, &buffer); } clock.draw(&mut stdout, &layout); // Display countdown. if countdown.value > 0 { countdown.draw(&mut stdout); } // Reset redraw_all and flush stdout. layout.force_redraw = false; stdout.flush().unwrap(); } // Main loop delay. thread::sleep(time::Duration::from_millis(100)); } // Main loop exited. Clear window and restore cursor. write!(stdout, "{}{}{}", clear::BeforeCursor, cursor::Goto(1, 1), cursor::Show) .unwrap(); } fn usage() { println!("{}\n{}", NAME, USAGE); std::process::exit(0); } // Parse command line arguments into "config". fn parse_args(config: &mut Config) { for arg in env::args().skip(1) { match arg.as_str() { "-h" | "--help" => usage(), "-v" | "--version" => { println!("{} {}", NAME, VERSION); std::process::exit(0); } "-p" | "--plain" => { config.plain = true; }, "-e" | "--exec" => { // Find position of this flag. let i = env::args().position(|s| { s == "-e" || s == "--exec" }).unwrap(); // Copy everything thereafter. let exec: Vec = env::args().skip(i + 1).collect(); if exec.len() == 0 { usage(); } else { config.alarm_exec = Some(exec); // Ignore everything after this flag. break; } } _ => usage(), // Unrecognized flag. } } } fn register_signal_handlers(signal: &Arc) { flag::register_usize(SIGTSTP as i32, Arc::clone(&signal), SIGTSTP).unwrap(); flag::register_usize(SIGCONT as i32, Arc::clone(&signal), SIGCONT).unwrap(); flag::register_usize(SIGTERM as i32, Arc::clone(&signal), SIGTERM).unwrap(); flag::register_usize(SIGINT as i32, Arc::clone(&signal), SIGINT).unwrap(); flag::register_usize(SIGUSR1 as i32, Arc::clone(&signal), SIGUSR1).unwrap(); flag::register_usize(SIGUSR2 as i32, Arc::clone(&signal), SIGUSR2).unwrap(); } // Suspend execution on SIGTSTP. fn suspend(stdout: &mut RawTerminal) { write!(stdout, "{}{}{}", cursor::Goto(1,1), clear::All, cursor::Show) .unwrap(); stdout.flush().unwrap(); stdout.suspend_raw_mode() .unwrap_or_else(|error| { eprintln!("Failed to leave raw terminal mode prior to suspend: {}", error); }); if let Err(error) = signal_hook::low_level::emulate_default_handler(SIGTSTP as i32) { eprintln!("Error raising SIGTSTP: {}", error); } } // Set up terminal when continuing from SIGTSTP or SIGSTOP. fn continue_after_suspend(stdout: &mut RawTerminal) { stdout.activate_raw_mode() .unwrap_or_else(|error| { eprintln!("Failed to re-enter raw terminal mode after suspend: {}", error); std::process::exit(1); }); write!(stdout, "{}{}", clear::All, cursor::Hide) .unwrap_or_else(|error| { eprintln!("Error writing to stdout: {}", error); std::process::exit(1); }); stdout.flush().unwrap(); } // Draw input buffer. fn draw_buffer(stdout: &mut RawTerminal, layout: &Layout, buffer: &String) { if buffer.len() > 0 { write!(stdout, "{}{}Add alarm: {}", cursor::Goto(layout.buffer.col, layout.buffer.line), clear::CurrentLine, buffer) .unwrap(); } else { // Clear buffer display. write!(stdout, "{}{}", cursor::Goto(layout.buffer.col, layout.buffer.line), clear::CurrentLine) .unwrap(); } } // Print error message. fn error_msg(stdout: &mut RawTerminal, layout: &Layout, msg: &'static str) { write!(stdout, "{}{}{}{}", cursor::Goto(layout.error.col, layout.error.line), color::Fg(color::LightRed), msg, color::Fg(color::Reset)) .unwrap(); }